Web3 and
digital assets.
Crypto, NFT and gaming systems. The wallet flow, the custody boundary, the state that sits on a chain and the much larger part that does not, and the mechanics that move an asset from one owner to another.
What the work
actually is.
Grouped by what the work is, not by which chain it lands on. A chain is a deployment target. Most of the system around it is ordinary software that has to be exactly right about ownership.
Wallets and sessions
Custody boundaries
Minting and provenance
Marketplace mechanics
On-chain and off-chain state
Game and asset economies
A bad deploy
is permanent.
An immutable ledger removes the safety net most software quietly relies on. There is no discreet hotfix on a live contract, and no rollback of a transfer that has already settled. Everything a normal build would catch in production has to be caught before it.
Verification carries the weight
Upgrade paths are architecture
The chain is the settlement layer
Failure is public
Where a jurisdiction, a platform or a counterparty imposes a rule, we build the system to enforce it and to evidence that it was enforced. We are the engineers on that. We are not your counsel, and we will say so before you need us to.
Start before
you deploy.
Twenty years of delivery and 100+ projects delivered. The team is small and senior, with a network of 50+ engineers around it, and it works from Bucharest.
The case write-ups for this sector are still being prepared. There is a real body of work behind the page, and rather than paraphrase it into claims we cannot yet show you, we would rather take you through it directly. Ask, and we will bring the specifics to the call.
Tell us what you are building